Mink, level 1 Eladrin, Bard Bardic Virtue: Virtue of Cunning Background: Con Artist (Con Artist Benefit)

FINAL ABILITY SCORES Str 10, Con 11, Dex 12, Int 16, Wis 8, Cha 18.

STARTING ABILITY SCORES Str 10, Con 11, Dex 10, Int 14, Wis 8, Cha 18.

AC: 17 Fort: 10 Reflex: 15 Will: 16 HP: 23 Surges: 7 Surge Value: 5

TRAINED SKILLS Thievery +6, Arcana +10, Diplomacy +9, Acrobatics +5, Athletics +4, History +10

UNTRAINED SKILLS Bluff +6, Dungeoneering, Endurance, Heal, Insight, Intimidate +5, Nature, Perception, Religion +4, Stealth +1, Streetwise +5

FEATS Bard: Alchemist Level 1: Implement Expertise (Heavy Blade)

POWERS Bard at-will 1: Misdirected Mark Bard at-will 1: Guiding Strike Bard encounter 1: Inspiring Refrain Bard daily 1: Stirring Shout

ITEMS Adventurer’s Kit, Precise Forgery, Hide Armor, Harmonic Songblade Scimitar +1, Light Shield FORMULAS Bravery Powder, Alchemist’s Acid, Alchemist’s Fire, Alchemist’s Frost, Antivenom, Clearsense Powder, Clearwater Solution


The bardic arts were all I knew growing up. Books, music and magic surrounded me. I yearned for adventure and riches. In this tamed and settled part of the Feywild there was none to be found. For 5 years I endured the monotony of plying my craft to the people of my community.

One night as I played for a wedding there was a stranger that passed through town. He rode a horse that was laiden with the pelt’s and trophy’s he had taken from the dangerous game that inhabit the Feywild. Straight through town he went and off to the glade at the edge of town that served as the door to the prime plane.

That night was last night and it was a turning point for me. If he could come to my world to find adventure then I could travel to his. I stand now at the edge of my home. Peering into the glade I turn my back on my mundane past and step to adventure.


Nothing is ever that simple. dakarr